-- Item data (c) Grinding Gear Games
local itemBases = ...

#type Body Armour
#influenceBaseTag body_armour
#socketLimit 6

#subType Armour
#baseMatch Metadata/Items/Armours/BodyArmours/BodyStr%d+

#subType Evasion
#baseMatch Metadata/Items/Armours/BodyArmours/BodyDex%d+

#subType Energy Shield
#baseMatch Metadata/Items/Armours/BodyArmours/BodyInt%d+

#subType Armour/Evasion
#baseMatch Metadata/Items/Armours/BodyArmours/BodyStrDex%d+

#subType Armour/Energy Shield
#baseMatch Metadata/Items/Armours/BodyArmours/BodyStrInt%d+

#subType Evasion/Energy Shield
#baseMatch Metadata/Items/Armours/BodyArmours/BodyDexInt%d+

#subType Armour/Evasion/Energy Shield
#baseMatch Metadata/Items/Armours/BodyArmours/BodyStrDexInt%d+
#forceHide true
#base Metadata/Items/Armours/BodyArmours/BodyDemigods1